Digital.Tutors.Maya.Modeling.Creating Next-Gen Game Assets in Maya
File Information:
File List:
- 2. Building the hand grip.flv 92.56 MB
- 14. Adding detail to the recoil pad.flv 77.64 MB
- 12. Adding detail to the rifle stock.flv 72.74 MB
- 20. Adding the forward assist to the low resolution geometry.flv 72.37 MB
- 5. Modeling the main body of the weapon.flv 70.80 MB
- 8. Building the forward assist.flv 64.34 MB
- 19. Building the low resolution trigger area.flv 63.66 MB
- 11. Beginning the creation of the stock.flv 62.27 MB
- 9. Modeling the pistol grip.flv 61.72 MB
- 24. Modifying the uvs for additional pieces.flv 58.86 MB
- 6. Adding the magazine.flv 56.06 MB
- 18. Adding the low resolution magazine and pistol grip.flv 55.12 MB
- 21. Blocking in the low resolution stock.flv 53.37 MB
- 22. Adding detail to the low resolution stock.flv 52.77 MB
- 25. Finishing the uvs and preparing geometry.flv 51.03 MB
- 4. Building the barrel and muzzle brake.flv 50.57 MB
- 15. Building the low resolution hand grip and rails.flv 49.53 MB
- 16. Adding the low resolution barrel.flv 49.02 MB
- 13. Finishing the rifle stock.flv 48.74 MB
- 7. Adding the shell deflector and ejection port.flv 47.81 MB
- 10. Detailing the trigger area.flv 47.09 MB
- 23. Beginning the uv layout.flv 44.77 MB
- 17. Blocking in the low resolution body.flv 42.80 MB
- 3. Adding the accessory rails.flv 41.31 MB
- 26. Transferring high resolution detail using normal maps.flv 37.85 MB
- project_files.zip 16.91 MB
- 1. Introduction and Project Overview.flv 7.66 MB
Digital.Tutors.Maya.Modeling.Creating Next-Gen Game Assets in Maya
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