Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing

File Information:
  1. Magnet Link:Magnet LinkMagnet Link
  2. File Size:1.93 GB
  3. Creat Time:2014-11-23
  4. Active Degree:916
  5. Last Active:2024-10-08
  6. File Tags:Digital  Tutors  Indie  Game  Development  Pipeline  Volume  4  Hero  Character  Modeling  and  Texturing  
  7. Statement:This site does not provide download links, only text displays, and does not contain any infringement.
File List:

    Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing

  1. 24 Arranging the UV layout.mp4 89.40 MB
  2. 27 Texturing the tunic.mp4 86.49 MB
  3. 20 Starting the UV layout.mp4 81.96 MB
  4. 30 Adding rust and dirt.mp4 80.00 MB
  5. 23 Creating UVs for the hands and feet.mp4 74.05 MB
  6. 21 Finishing the helmet UVs.mp4 71.19 MB
  7. 32 Creating specular maps.mp4 67.63 MB
  8. 03 Starting the helmet.mp4 66.52 MB
  9. 05 Starting the visor with curves.mp4 65.22 MB
  10. 15 Creating the gauntlets.mp4 64.91 MB
  11. 19 Modeling the sword.mp4 62.72 MB
  12. 26 Adding a plume texture from our concept art.mp4 62.48 MB
  13. 22 Creating the body UVs.mp4 60.25 MB
  14. 25 Creating a texture map in Photoshop.mp4 58.54 MB
  15. 29 Painting the armor plates.mp4 57.80 MB
  16. 09 Modeling the plume.mp4 55.02 MB
  17. 16 Finishing the gauntlets.mp4 53.90 MB
  18. 02 Looking at reference art.mp4 53.17 MB
  19. 08 Modeling the base for the plume.mp4 52.95 MB
  20. 33 Exporting maps.mp4 52.83 MB
  21. 17 Creating the boots.mp4 52.64 MB
  22. 11 Building the tunic.mp4 52.54 MB
  23. 18 Finishing the boots.mp4 52.41 MB
  24. 28 Detailing in Mudbox.mp4 52.04 MB
  25. 34 Assembly in Maya LT.mp4 51.93 MB
  26. 06 Finishing the visor.mp4 51.34 MB
  27. 04 Finishing the helmet base.mp4 43.81 MB
  28. 31 Adding folds to the tunic.mp4 42.96 MB
  29. 07 Building the visor pivots.mp4 41.30 MB
  30. 12 Adding the arm and neck openings.mp4 39.47 MB
  31. 13 Modeling the belt and buckle.mp4 32.79 MB
  32. 14 Finishing the tunic.mp4 31.29 MB
  33. 10 Deforming and connecting the plume.mp4 30.22 MB
  34. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 12.14 MB
  35. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 11.53 MB
  36. 01 Introduction and project overview.mp4 10.89 MB
  37. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 8.88 MB
  38. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 5.38 MB
  39. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 5.11 MB
  40. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 5.11 MB
  41. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 5.11 MB
  42. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 1.60 MB
  43. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 1.36 MB
  44. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 1.11 MB
  45. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 905 KB
  46. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 885 KB
  47. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 644 KB
  48. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 644 KB
  49. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 644 KB
  50. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing 560 KB