Creative Development - Crafting Characters from Design to Composite in ZBrush and Maya with Jean-Michel Bihorel
File Information:
- Magnet Link:Magnet Link
- File Size:2.33 GB
- Creat Time:2014-11-24
- Active Degree:185
- Last Active:2024-09-03
- File Tags:Creative Development Crafting Characters from Design to Composite in ZBrush and Maya with Jean Michel Bihorel
- Statement:This site does not provide download links, only text displays, and does not contain any infringement.
File List:
- project_files.zip 323.59 MB
- 22_Combing_our_character's_mustache.flv 124.84 MB
- 16_Shading_our_character's_accessories.flv 117.39 MB
- 12_Exporting_the_displacement_maps.flv 108.37 MB
- 24_Posing_our_character_in_ZBrush.flv 106.65 MB
- 14_Texturing_the_accessories_in_Mudbox.flv 100.42 MB
- 10_Starting_to_model_details.flv 98.56 MB
- 21_Connecting_the_SSS_shader_to_an_mia_shader.flv 97.64 MB
- 18_Texturing_the_skin_in_ZBrush.flv 95.20 MB
- 11_Continuing_our_detail_modeling.flv 94.92 MB
- 25_Setting_up_lights_and_rendering.flv 94.63 MB
- 07_Retopologizing_our_character.flv 93.11 MB
- 06_Creating_proxy_geometries_for_our_character.flv 92.94 MB
- 09_Opening_and_separating_our_UVs.flv 92.79 MB
- 02_Concept,references,and_inspiration.flv 91.64 MB
- 26_Compositing_and_retouching_the_final_render.flv 78.50 MB
- 23_Setting_up_our_camera.flv 73.15 MB
- 20_Shading_the_skin.flv 71.45 MB
- 04_Building_a_rough_sculpt_of_our_character.flv 68.21 MB
- 15_Editing_textures_in_Photoshop.flv 67.79 MB
- 08_Reprojecting_details_on_our_topology.flv 67.57 MB
- 05_Refining_the_mesh_of_the_body.flv 65.90 MB
- 19_Refining_the_skin_in_Mudbox.flv 62.27 MB
- 03_Using_ZSpheres_to_create_structure.flv 48.70 MB
- 13_Paint-over_in_Photoshop.flv 23.92 MB
- 17_Applying_displacement_details_in_Mudbox.flv 16.94 MB
- 01_Introduction_and_project_overview.flv 6.14 MB
Creative Development - Crafting Characters from Design to Composite in ZBrush and Maya with Jean-Michel Bihorel
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