Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya
File Information:
File List:
- project_files.7z 1.32 GB
- 19. Adding a cape in Maya.flv 107.75 MB
- 26. Roughing up the surfaces using masks.flv 91.06 MB
- 23. Using textures to create a base for the fabric.flv 78.37 MB
- 25. Cutting up the cape using masks.flv 75.90 MB
- 3. Blocking out the character.flv 71.66 MB
- 15. Creating finer detail to the pants.flv 69.78 MB
- 5. Blocking out clothing and adding detail to the legs.flv 69.19 MB
- 22. Polypainting the skin tones on the head.flv 68.12 MB
- 24. Using Spotlight for projecting textures.flv 66.23 MB
- 10. Preparing the blocking model for export.flv 65.61 MB
- 8. Bringing the different parts of the face together.flv 64.71 MB
- 29. Adding the finishing touches to our image.flv 64.20 MB
- 16. A first look at the ZBrush BPR renderer.flv 63.83 MB
- 12. Subdividing and slowly adding detail.flv 63.46 MB
- 7. Setting up the face.flv 60.42 MB
- 21. Adding skin detail to the face and hands.flv 59.50 MB
- 14. Adding folds on the pants and the boots.flv 56.75 MB
- 9. Finishing the head and attaching it to the body.flv 56.17 MB
- 11. Starting on the sculpt in ZBrush.flv 54.30 MB
- 4. Blocking the hands and creating the neck.flv 51.51 MB
- 17. Adding detailed folds to the sleeves.flv 50.60 MB
- 13. Adding some of the bigger folds to the shirt.flv 48.95 MB
- 27. Finishing up and exporting our layers.flv 47.60 MB
- 28. Putting the layers together in Photoshop.flv 46.03 MB
- 20. Polypainting the eyes.flv 43.67 MB
- 2. Setting up the reference and cameras.flv 43.27 MB
- 18. Changing materials on subtools.flv 35.78 MB
- 6. Finishing the rough blocking.flv 17.87 MB
- 1. Introduction and project overview.flv 6.79 MB
Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya
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