Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya
File Information:
File List:
- project_files.7z 1.35 GB
- 19. Adding a cape in Maya.flv 110.33 MB
- 26. Roughing up the surfaces using masks.flv 93.24 MB
- 23. Using textures to create a base for the fabric.flv 80.25 MB
- 25. Cutting up the cape using masks.flv 77.72 MB
- 3. Blocking out the character.flv 73.38 MB
- 15. Creating finer detail to the pants.flv 71.45 MB
- 5. Blocking out clothing and adding detail to the legs.flv 70.85 MB
- 22. Polypainting the skin tones on the head.flv 69.75 MB
- 24. Using Spotlight for projecting textures.flv 67.82 MB
- 10. Preparing the blocking model for export.flv 67.19 MB
- 8. Bringing the different parts of the face together.flv 66.26 MB
- 29. Adding the finishing touches to our image.flv 65.74 MB
- 16. A first look at the ZBrush BPR renderer.flv 65.37 MB
- 12. Subdividing and slowly adding detail.flv 64.98 MB
- 7. Setting up the face.flv 61.86 MB
- 21. Adding skin detail to the face and hands.flv 60.93 MB
- 14. Adding folds on the pants and the boots.flv 58.11 MB
- 9. Finishing the head and attaching it to the body.flv 57.51 MB
- 11. Starting on the sculpt in ZBrush.flv 55.60 MB
- 4. Blocking the hands and creating the neck.flv 52.75 MB
- 17. Adding detailed folds to the sleeves.flv 51.81 MB
- 13. Adding some of the bigger folds to the shirt.flv 50.13 MB
- 27. Finishing up and exporting our layers.flv 48.74 MB
- 28. Putting the layers together in Photoshop.flv 47.13 MB
- 20. Polypainting the eyes.flv 44.71 MB
- 2. Setting up the reference and cameras.flv 44.31 MB
- 18. Changing materials on subtools.flv 36.64 MB
- 6. Finishing the rough blocking.flv 18.30 MB
- 1. Introduction and project overview.flv 6.96 MB
Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya
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