Digital Tutors - Creating Game Weapons in 3ds Max and ZBrush (Justin Marshall) [26.08.2009]

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  2. File Size:518.59 MB
  3. Creat Time:2015-04-30
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  5. Last Active:2024-07-27
  6. File Tags:Digital  Tutors  Creating  Game  Weapons  in  3ds  Max  and  ZBrush  Justin  Marshall  26  08  2009  
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File List:

    Digital Tutors - Creating Game Weapons in 3ds Max and ZBrush (Justin Marshall) [26.08.2009]

  1. DT - Creating Game Weapons in 3ds Max and ZBrush (Project Files).7z 96.99 MB
  2. 02. Building the head of the axe.avi 47.21 MB
  3. 05. Importing geometry with smoothing groups into ZBrush.avi 37.50 MB
  4. 07. Finishing the axe head sculpting.avi 35.79 MB
  5. 08. Polypainting the head of the axe.avi 35.59 MB
  6. 04. Modeling the guard and laying out UVs for the grip.avi 34.26 MB
  7. 14. Painting and applying specular maps.avi 33.49 MB
  8. 09. Detailing the axe handle.avi 31.08 MB
  9. 12. Exporting geometry and maps from ZBrush.avi 30.60 MB
  10. 03. Modeling the axe handle and grip.avi 28.47 MB
  11. 06. Sculpting the axe head.avi 26.74 MB
  12. 10. Detailing the axe handle grip.avi 24.85 MB
  13. 11. Detailing the handle guard.avi 24.00 MB
  14. 13. Assembling the axe in 3ds Max.avi 22.72 MB
  15. 01. Introduction and project overview.avi 9.30 MB