Digital Tutors - Creating Game Weapons in 3ds Max and ZBrush (Justin Marshall) [26.08.2009]
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- File Size:518.59 MB
- Creat Time:2015-04-30
- Active Degree:60
- Last Active:2024-07-27
- File Tags:Digital Tutors Creating Game Weapons in 3ds Max and ZBrush Justin Marshall 26 08 2009
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File List:
- DT - Creating Game Weapons in 3ds Max and ZBrush (Project Files).7z 96.99 MB
- 02. Building the head of the axe.avi 47.21 MB
- 05. Importing geometry with smoothing groups into ZBrush.avi 37.50 MB
- 07. Finishing the axe head sculpting.avi 35.79 MB
- 08. Polypainting the head of the axe.avi 35.59 MB
- 04. Modeling the guard and laying out UVs for the grip.avi 34.26 MB
- 14. Painting and applying specular maps.avi 33.49 MB
- 09. Detailing the axe handle.avi 31.08 MB
- 12. Exporting geometry and maps from ZBrush.avi 30.60 MB
- 03. Modeling the axe handle and grip.avi 28.47 MB
- 06. Sculpting the axe head.avi 26.74 MB
- 10. Detailing the axe handle grip.avi 24.85 MB
- 11. Detailing the handle guard.avi 24.00 MB
- 13. Assembling the axe in 3ds Max.avi 22.72 MB
- 01. Introduction and project overview.avi 9.30 MB
Digital Tutors - Creating Game Weapons in 3ds Max and ZBrush (Justin Marshall) [26.08.2009]
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