Shaker N., Togelius J., Nelson M. - Procedural Content Generation in Games (Computational Synthesis and Creative Systems) - 2016.pdf

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    Shaker N., Togelius J., Nelson M. - Procedural Content Generation in Games (Computational Synthesis and Creative Systems) - 2016.pdf

  1. Shaker N., Togelius J., Nelson M. - Procedural Content Generation in Games (Computational Synthesis and Creative Systems) - 2016.pdf 11.83 MB