Creating Game Vehicles in Maya and TopoGun
File Information:
File List:
- project_files.zip 145.28 MB
- 08. Creating new topology for the engine.flv 145.02 MB
- 04. Preparing reference meshes.flv 92.04 MB
- 03. Reducing resolution.flv 91.55 MB
- 09. Laying out the UVs.flv 91.36 MB
- 11. Baking maps in Maya.flv 84.69 MB
- 07. Creating new topology for the seat.flv 79.28 MB
- 14. Finishing the bike textures.flv 76.93 MB
- 12. Generating maps for the brakes.flv 65.98 MB
- 02. Separating geometry.flv 65.38 MB
- 06. Creating new topology for the radiator.flv 65.37 MB
- 05. Creating new topology for the battery case.flv 58.48 MB
- 10. Baking maps in TopoGun.flv 48.56 MB
- 13. Baking maps for the shocks.flv 40.85 MB
- 01. Introduction and project overview.flv 10.36 MB
Creating Game Vehicles in Maya and TopoGun
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