Creating Game Vehicles in Maya and TopoGun

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  2. File Size:1.13 GB
  3. Creat Time:2014-11-29
  4. Active Degree:367
  5. Last Active:2024-11-15
  6. File Tags:Creating  Game  Vehicles  in  Maya  and  TopoGun  
  7. Statement:This site does not provide download links, only text displays, and does not contain any infringement.
File List:

    Creating Game Vehicles in Maya and TopoGun

  1. project_files.zip 145.28 MB
  2. 08. Creating new topology for the engine.flv 145.02 MB
  3. 04. Preparing reference meshes.flv 92.04 MB
  4. 03. Reducing resolution.flv 91.55 MB
  5. 09. Laying out the UVs.flv 91.36 MB
  6. 11. Baking maps in Maya.flv 84.69 MB
  7. 07. Creating new topology for the seat.flv 79.28 MB
  8. 14. Finishing the bike textures.flv 76.93 MB
  9. 12. Generating maps for the brakes.flv 65.98 MB
  10. 02. Separating geometry.flv 65.38 MB
  11. 06. Creating new topology for the radiator.flv 65.37 MB
  12. 05. Creating new topology for the battery case.flv 58.48 MB
  13. 10. Baking maps in TopoGun.flv 48.56 MB
  14. 13. Baking maps for the shocks.flv 40.85 MB
  15. 01. Introduction and project overview.flv 10.36 MB