Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur
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- Magnet Link:Magnet Link
- File Size:577.10 MB
- Creat Time:2016-04-14
- Active Degree:27
- Last Active:2024-06-16
- File Tags:Creative Development Advanced HumanIK in Maya with Annick Harmel Tourneur
- Statement:This site does not provide download links, only text displays, and does not contain any infringement.
File List:
- 3. Overview of the Skeleton Generator window.flv 81.69 MB
- 14. Workflow for retargeting.flv 47.72 MB
- 8. Creating a control rig and keying groups.flv 40.82 MB
- 16. Tweaking mocap data using the HumanIK rig.flv 35.43 MB
- 7. Characterization window with our custom skeleton.flv 35.08 MB
- 9. Pinning reach and keying groups.flv 30.58 MB
- 20. Using MEL with the Character Controls window.flv 30.03 MB
- 11. How to create auxiliary effectors.flv 28.88 MB
- 19. Using MEL with the Characterization Tool.flv 28.67 MB
- 4. Looking at the requirements for using your own skeleton.flv 26.57 MB
- 12. How to create pivots effectors.flv 25.73 MB
- 2. What is HumanIK.flv 24.05 MB
- 13. Preparing for retargeting.flv 23.26 MB
- 17. Using retargeted data to pose animation.flv 19.05 MB
- 15. Best practices for baking mocap.flv 18.36 MB
- 6. Characterization window with the default skeleton.flv 16.47 MB
- 18. Using MEL with the Skeleton Generator.flv 16.40 MB
- 5. Required nodes for HIK and dealing with extra joints.flv 15.23 MB
- 1. Introduction and project overview.flv 13.62 MB
- 10. Looking at the HIK rig options.flv 11.99 MB
- project_files.zip 7.47 MB
Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur
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