Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur

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  3. Creat Time:2016-04-14
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  5. Last Active:2024-06-16
  6. File Tags:Creative  Development  Advanced  HumanIK  in  Maya  with  Annick  Harmel  Tourneur  
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File List:

    Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur

  1. 3. Overview of the Skeleton Generator window.flv 81.69 MB
  2. 14. Workflow for retargeting.flv 47.72 MB
  3. 8. Creating a control rig and keying groups.flv 40.82 MB
  4. 16. Tweaking mocap data using the HumanIK rig.flv 35.43 MB
  5. 7. Characterization window with our custom skeleton.flv 35.08 MB
  6. 9. Pinning reach and keying groups.flv 30.58 MB
  7. 20. Using MEL with the Character Controls window.flv 30.03 MB
  8. 11. How to create auxiliary effectors.flv 28.88 MB
  9. 19. Using MEL with the Characterization Tool.flv 28.67 MB
  10. 4. Looking at the requirements for using your own skeleton.flv 26.57 MB
  11. 12. How to create pivots effectors.flv 25.73 MB
  12. 2. What is HumanIK.flv 24.05 MB
  13. 13. Preparing for retargeting.flv 23.26 MB
  14. 17. Using retargeted data to pose animation.flv 19.05 MB
  15. 15. Best practices for baking mocap.flv 18.36 MB
  16. 6. Characterization window with the default skeleton.flv 16.47 MB
  17. 18. Using MEL with the Skeleton Generator.flv 16.40 MB
  18. 5. Required nodes for HIK and dealing with extra joints.flv 15.23 MB
  19. 1. Introduction and project overview.flv 13.62 MB
  20. 10. Looking at the HIK rig options.flv 11.99 MB
  21. project_files.zip 7.47 MB