Digital Tutors - Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing
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- Magnet Link:Magnet Link
- File Size:2.15 GB
- Creat Time:2014-11-25
- Active Degree:773
- Last Active:2024-07-17
- File Tags:Digital Tutors Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing
- Statement:This site does not provide download links, only text displays, and does not contain any infringement.
File List:
- 25 Assembly in Maya LT.mp4 96.65 MB
- 07 Rough sculpting.mp4 87.56 MB
- 19 Creating a tree.mp4 87.43 MB
- 16 Polypainting the boss.mp4 73.92 MB
- 05 Finishing the base mesh.mp4 68.91 MB
- 17 Adding grass to the brow.mp4 68.58 MB
- 18 Painting the eye.mp4 67.00 MB
- 13 Modeling the eyelids.mp4 65.33 MB
- 21 Creating and editing UVs.mp4 64.87 MB
- 04 Modifying the base in Maya LT.mp4 63.62 MB
- 12 Building the brow ridge.mp4 63.54 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 59.24 MB
- 11 Adding rocky surface texture.mp4 57.37 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 56.36 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 56.36 MB
- 09 Sculpting details.mp4 55.39 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 51.11 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 51.09 MB
- 23 Creating and outputting maps.mp4 50.99 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 50.84 MB
- 14 Adding the teeth.mp4 50.12 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 50.12 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 47.42 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 47.16 MB
- 15 Setting up for painting.mp4 47.01 MB
- 10 Detailing the arms and legs.mp4 45.78 MB
- 20 Using UV Master.mp4 45.35 MB
- 08 Creating our new base.mp4 44.59 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 43.89 MB
- 03 Creating a ZSphere armature.mp4 43.33 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 41.94 MB
- 22 Arranging the UV layout.mp4 40.73 MB
- 06 Shaping the mesh.mp4 40.22 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 37.23 MB
- 24 Editing texture maps.mp4 35.37 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 32.96 MB
- 02 Looking at concept art.mp4 29.51 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 28.45 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 28.45 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 28.45 MB
- 01 Introduction and project overview.mp4 12.43 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 12.00 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 12.00 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 12.00 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 12.00 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 10.08 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 3.96 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 2.19 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 2.19 MB
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing 2.19 MB
Digital Tutors - Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing
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