Creating Realistic and Effective Product Renders in Maya
File Information:
File List:
- 101_Test_rendering_and_trying_the_texture.mp4 99.58 MB
- 027_Adding_geometry_to_the_base_of_the_regulator.mp4 98.77 MB
- 025_Blocking_the_base_shape_of_the_regulator_base.mp4 98.59 MB
- 011_Continuing_the_build_of_the_gas_bottle.mp4 98.27 MB
- 021_First_attempt_to_finishing_the_disc_shaped_object.mp4 98.04 MB
- 085_Beginning_to_move_the_objects_into_position.mp4 98.00 MB
- 069_Giving_the_holders_the_correct_shape.mp4 97.63 MB
- 072_Finishing_one_grill_metal_holder.mp4 97.48 MB
- 103_Continuing_the_textures_of_the_cooker.mp4 97.45 MB
- 029_Finishing_the_first_part_of_the_base.mp4 97.13 MB
- 055_Beginning_of_the_metal_container_modeling.mp4 96.84 MB
- 045_Beginning_the_second_bell_shaped_object.mp4 96.84 MB
- 051_Using_the_bend_deformer_to_achieve_the_arch_shape.mp4 96.76 MB
- 035_Shaping_out_the_ring_object.mp4 96.76 MB
- 070_Finishing_the_metal_arms_holders.mp4 96.75 MB
- 010_Using_the_extrude_edge_tool.mp4 96.63 MB
- 074_Using_the_extrude_surface_tool.mp4 96.56 MB
- 053_Refining_the_handle_base.mp4 96.49 MB
- 083_Doing_the_UV_maps_for_the_flame_cooker.mp4 96.35 MB
- 033_Continuing_the_rectangular_object_of_the_regulator.mp4 96.22 MB
- 091_Finishing_the_lighting.mp4 96.03 MB
- 050_Continuing_the_build_of_the_gas_bottle_handles.mp4 95.99 MB
- 060_Extruding_the_small_step_out_of_the_hole_border.mp4 95.99 MB
- 031_Tweaking_the_cylindrical_object.mp4 95.92 MB
- 034_Finishing_the_rectangular_object.mp4 95.81 MB
- 048_Tweaking_and_reorganizing_what_we_built_so_far.mp4 95.65 MB
- 028_Adding_details_to_the_base_of_the_regulator.mp4 95.63 MB
- 081_Fixing_the_stretching_of_the_gas_bottle.mp4 95.54 MB
- 007_Continuing_to_build_the_gas_bottle_main_body.mp4 95.51 MB
- 043_Modeling_the_flame_cooker.mp4 95.51 MB
- 041_Beginning_the_bell_that_covers_the_pipes.mp4 95.43 MB
- 026_Continuing_the_build_of_the_gas_regulator_base.mp4 95.43 MB
- 024_Using_the_fillet_tool.mp4 95.43 MB
- 030_Blocking_out_the_shapes_of_the_spherical_part.mp4 95.39 MB
- 064_Continuing_the_build_of_the_metal_container.mp4 95.37 MB
- 040_Continuing_the_pipes_and_bolts.mp4 95.29 MB
- 042_Finishing_the_bell_shaped_object.mp4 95.29 MB
- 063_Refine_the_holes_shape_by_using_the_split_tools.mp4 95.20 MB
- 109_Changing_the_shader_of_the_cooker_parts.mp4 95.06 MB
- 097_Continuing_the_shaders_creation.mp4 95.04 MB
- 005_Overview_of_the_project_reference_photos.mp4 95.02 MB
- 062_Beginning_to_carve_the_side_holes.mp4 95.01 MB
- 099_UV_mapping_the_grill_stone_plate_and_pattern.mp4 94.85 MB
- 092_IBL_node,final_gather,and_gamma_correction.mp4 94.74 MB
- 059_Tweaking_the_vertices_position.mp4 94.65 MB
- 079_Tidying_up_the_scene.mp4 94.58 MB
- 020_Adding_thickness_to_the_disc_shaped_object.mp4 94.47 MB
- 100_Finishing_the_pattern_Uvs.mp4 94.43 MB
- 107_Finishing_the_UV_mapping_of_the_metal_container.mp4 94.36 MB
- 016_Adding_some_thickness_to_the_base.mp4 94.36 MB
Creating Realistic and Effective Product Renders in Maya
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