Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya

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  2. File Size:1.49 GB
  3. Creat Time:2014-11-22
  4. Active Degree:513
  5. Last Active:2024-11-05
  6. File Tags:Digital  Tutors  Creating  a  Vintage  Textured  Game  Asset  in  Photoshop  and  Maya  
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File List:

    Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya

  1. 13. Creating a custom brush and adding grunge layer.mp4 157.74 MB
  2. 17. Importing the assets into UDK.mp4 130.74 MB
  3. 05. Modeling extra parts.mp4 97.43 MB
  4. 16. Finishing the diffuse and setting up the emissive map.mp4 95.97 MB
  5. 10. Painting edges and lines in Photoshop.mp4 87.31 MB
  6. 15. Finding fonts and adding type to the sign.mp4 86.86 MB
  7. 04. Modeling the smaller signs.mp4 86.46 MB
  8. 06. Creating the UVs.mp4 80.45 MB
  9. 09. Creating base color and color palette.mp4 75.36 MB
  10. 12. Creating the lights and starting the emissive layers.mp4 73.71 MB
  11. 18. Creating the neon bulb texture.mp4 68.70 MB
  12. 03. Modeling the base sign.mp4 58.73 MB
  13. 11. Creating and painting with a custom bolt brush.mp4 55.33 MB
  14. 21. Finishing the neon material and conclusion.mp4 54.53 MB
  15. Project_Files.rar 52.35 MB
  16. 19. Creating the neon material and mesh.mp4 51.62 MB
  17. 20. Finishing the neon diffuse texture.mp4 51.07 MB
  18. 07. Setting up mirrored UVs and finalizing UV layout.mp4 48.32 MB
  19. 14. Setting up layer overlays and blending modes.mp4 43.75 MB
  20. 08. Preparing UVs and Photoshop file.mp4 37.86 MB
  21. 02. Concepting and pre-process.mp4 27.51 MB
  22. 01. Introduction and project overview.mp4 8.47 MB