Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya
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- Magnet Link:Magnet Link
- File Size:1.49 GB
- Creat Time:2014-11-22
- Active Degree:513
- Last Active:2024-11-05
- File Tags:Digital Tutors Creating a Vintage Textured Game Asset in Photoshop and Maya
- Statement:This site does not provide download links, only text displays, and does not contain any infringement.
File List:
- 13. Creating a custom brush and adding grunge layer.mp4 157.74 MB
- 17. Importing the assets into UDK.mp4 130.74 MB
- 05. Modeling extra parts.mp4 97.43 MB
- 16. Finishing the diffuse and setting up the emissive map.mp4 95.97 MB
- 10. Painting edges and lines in Photoshop.mp4 87.31 MB
- 15. Finding fonts and adding type to the sign.mp4 86.86 MB
- 04. Modeling the smaller signs.mp4 86.46 MB
- 06. Creating the UVs.mp4 80.45 MB
- 09. Creating base color and color palette.mp4 75.36 MB
- 12. Creating the lights and starting the emissive layers.mp4 73.71 MB
- 18. Creating the neon bulb texture.mp4 68.70 MB
- 03. Modeling the base sign.mp4 58.73 MB
- 11. Creating and painting with a custom bolt brush.mp4 55.33 MB
- 21. Finishing the neon material and conclusion.mp4 54.53 MB
- Project_Files.rar 52.35 MB
- 19. Creating the neon material and mesh.mp4 51.62 MB
- 20. Finishing the neon diffuse texture.mp4 51.07 MB
- 07. Setting up mirrored UVs and finalizing UV layout.mp4 48.32 MB
- 14. Setting up layer overlays and blending modes.mp4 43.75 MB
- 08. Preparing UVs and Photoshop file.mp4 37.86 MB
- 02. Concepting and pre-process.mp4 27.51 MB
- 01. Introduction and project overview.mp4 8.47 MB
Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya
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