Digital Tutors - Curve-based Facial Rigging in Maya 2011
File Information:
File List:
- 31. Setting up the Lip Rolls.flv 129.51 MB
- 12. Mirroring Influence Weights Setting up Brow Controls.flv 75.75 MB
- 05. Building the Curves that will Deform the Face.flv 74.27 MB
- 33. Creating the Tongue Bones Binding the Tongue.flv 72.01 MB
- 30. Closing in the Gaps Around the Lips When the Mouth Closes.flv 71.77 MB
- 09. Fine-tuning the Deformations of the Mouth Curves.flv 68.64 MB
- 08. Refining the Weights of the Brows and Orbicularis Curves.flv 65.92 MB
- 07. Wrapping up the Initial Weight Pass of the Facial Curves.flv 65.20 MB
- 29. Shifting the Lower Lip Controls as the Jaw Rotates in the Y Axis.flv 65.04 MB
- 15. Starting on the Lip Controls.flv 64.25 MB
- 34. Rigging the Tongue Controls.flv 58.84 MB
- 14. Building Controls for the Buccinators and Zygomatic Curves.flv 58.30 MB
- 17. Creating Groups for the Lip Controls.flv 58.03 MB
- 38. Finishing the Setup of the Animation Facial Controls.flv 56.93 MB
- 16. Adding Clusters to the Driver Curve for the Lips.flv 55.35 MB
- 27. Finishing the Connections Between the Lower Lip Controls and the Jaw.flv 55.07 MB
- 06. Adding the Facial Curves as Influence Objects.flv 53.98 MB
- 02. Driving the New Mesh of the Animation Character.flv 52.33 MB
- 41. Exploring a Technique for Correcting Deformations in the Face.flv 50.89 MB
- 20. Connecting the Zygomatic Controls to their Driver Curves.flv 49.56 MB
- 13. Creating Controls for the Orbicular Curves.flv 46.44 MB
- 39. Cleaning up the Scene.flv 44.41 MB
- 25. Wrapping up the Automation of the Corner Lip Controls.flv 41.96 MB
- 28. Refining the Deformations of the Jaw.flv 40.72 MB
- 22. Rigging the Nose.flv 40.50 MB
- 23. Creating a Jaw ControlBlocking in the Weights of the Jaw Bone.flv 40.29 MB
- 35. Stretching the Tongue.flv 40.07 MB
- 10. Finalizing the Weights of the Buccinators.flv 39.30 MB
- 11. Controlling the Facial Curves with Clusters.flv 39.30 MB
- 19. Finishing up the Connections of the Lip Controls and Driver Curve.flv 38.28 MB
- 36. Tying the Facial Controls to the Control Rig.flv 38.13 MB
- 18. Attaching the Lip Controls to the Driver Curve with an Expressio.flv 37.88 MB
- 24. Automating the Corner Lip Controls to Follow the Jaw.flv 35.49 MB
- 32. Tweaking the Facial Rig.flv 33.54 MB
- 03. Setting up the Joints of the Facial Rig.flv 33.07 MB
- 04. Adding Tools to a Custom Shelf.flv 28.01 MB
- 37. Connecting the Blend Shape Controls to the Animation Controls.flv 24.05 MB
- 26. Setting up the Lower Lip Controls to Move with the Jaw.flv 23.01 MB
- 21. Correcting the Weights Around the Corners of the Mouth.flv 18.13 MB
- 40. Creating a Sub Character Set for the Facial Controls.flv 13.79 MB
- 01. Introduction and Project Overview.flv 9.96 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/AnimationCharacterRig_facialControls.ma 6.33 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/41_final.ma 5.86 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/40_final.ma 5.83 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/41_start.ma 5.83 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/39_final.ma 5.69 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/40_start.ma 5.69 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/39_start.ma 5.68 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/38_final.ma 5.68 MB
- project_files/Curve-based Facial Rigging in Maya_projectFiles/scenes/38_start.ma 5.67 MB
Digital Tutors - Curve-based Facial Rigging in Maya 2011
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